El Cajon Library D&D5
These mysterious weapons have appeared all throughout the world in various times of need. They are, however, verrrrry slippery.
-At the beginning of the game, roll a 1d4 for every banana gun you have.
1=It is at somewhere you cant get to right now, but you can roll for it next game.
2= It is somewhere you could find if you looked hard, but probably not.
3=It is in your close proximity right now.
4=You have it in your possession.
The Banana gun does 1d6 damage, but can be upgraded into a banana six-shooter that does 2d6 damage
Note There is also a bigger version called a Banana Cannon that does 5d6 naturally. These can also be upgraded, but are not viable for an adventurer to use, being as they were designed for castle defense(if you can find them).
The Tardass was a ship that the party acquired from a lich they were doing work for. Rhartok almost immediately took the skeleton captain’s hat and declared himself Captain. They rode on it for a while, but after the ship got a timetravel module, it has been lost in time and space.(cough cough 5e change cough cough).
At the beginning of the game, you can roll a d20 to summon it
2 20s=nothing happens unless you are the captain, in which case it shows up(and stays)
3 20s=it shows up, but it cant stay
4 20s=it stays PERMANENTLY